Hisiru said:
As I said before, PS3 exclusives hardly does that, and Gears sold well because it was heavily marketed and advertised by Microsoft (bundles, 30 minutes programs, advertisings etc etc). |
I'm assuming that each title could do approx 1.5 Million each on reputation and proven gameplay. If Gears and Gears 2 were hypothetically to appear on PS3 they would essentially have free marketing and wareness courtesy of MS, plus they would look and play terrific. Of course, PS3 fans might well go the Bioshock route and reject the game, possibly in punishment for it being withheld initially. However looking at MW2, KZ2, etc. it seems that a decent action title like R2 can do around 1.5M with better titles clearing 2M and the big franchises easyily topping 3M.
So unless Gears titles were rejected I don't see why they wouldn't each do around 1.5 total for 3M across both games - which would be a nice profit as presumerably, judging by UT3's decent enough performance on PS3, it wouldn't cost that much too port them across as they are on an open engine already running on PS3 (although I assume Epic optimized it for 360) rather than a whole heap of code built from the ground up for 360.
It's all assumptions anyway as so far as I know MS have Gears contractually sewn up.
Try to be reasonable... its easier than you think...