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stof said:
WiiStation360 said:


 

This graph excludes:

1) The subscription to all MMOS and Xbox Live fees.  (WoW alone is well over $1B anually in subscription fees)
2) All WiiWare, Steam, XBLA, PSN, games
3) all DLC or paid content for games (Activision will probably get $100m+  for MW2 DLC alone in 2010)
4. Non tradition gaming revenue from sources like the Apple App store and web games (Facebook etc)

So every revenue source that is growing is not included in these numbers.  And a lot of this growth comes at the expense of retail sales.

You've mistaken what the graph is saying. He's not saying sales are shrinking, he's saying that 2008 and 2009 have been the two highest years of all time for revenue. And that's even without what you mention. He's talking about why so many devs are shutting down and laying people off in what is clearly a golden age of game sales. I mean look at those numbers! Revenue is almost twice what it was 4 years ago! How on earth does an industry double it's revenue AND shed thousands of jobs at the exact same time!?


Easy more expenses!!!!! If I have more money coming in,but all my expenses go up,then I'm really not making anymore money than before!!!