WilliamWatts said: I really think that they ought to target 60hz since they use a match making peer to peer system. Going from 100ms latency down to 60-70 is the difference between an average ping and a good ping for players. If not for their main coop campaign then at least for their multiplayer it would go quite a ways to making the game an even better experience for their audience. Theres a good reason why Call of Duty 4/6 are 60hz and this makes up a significant part of that reason.
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You mean 60 frames per second right? Every game refreshes at 60 hz in North america :)