Parasitic said:
What exacly changes? Nowadays devs are trying so hard to create that "cinematic experience" that games are becoming so linear.
SP is predictable. You pretty much know where everything is gonna spawn. In the end, you know you're always gonna win.
Is being social a bad thing now? I love that MP is becoming much more dominant now that online technology is becoming better. I have about 3-4 friends that come over to play MW2 online and we always have a blast. Funny shit happens. A match can also be extremely fun when you got multiple on mics working together.
Besides that, alot of online shooters are adopting a leveling system to reward players and keep them playing. |
Im glad im not the only person on here that prefers MP > SP.
Why dont i like SP? Well you basically answered it.
- The player is the only person doing something, feels more like a job than a game. If you watch your AI team mates in CoD they just shoot and always miss, you can sit there for hours and nothing will happen. So much for a "real war" experience.
- The game is so predictable when i was in the Humvee in CoD mw2 i knew we were gonna be ambushed,i knew that we would barely make it out, i knew what was gonna happen. This is like trying to get into a movie you already saw.