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MontanaHatchet said:
See, this is exactly what I'm talking about. Look at Avinash in this thread with his pretentious BS about understanding the market. You can make reasons for Natal not succeeding, but Microsoft is definitely making efforts to appeal to the casual audience. When the Wii was launched, Nintendo launched core-type games, at least by Avinash's standards (Twilight Princess, Excite Truck) as well as casual games (Wii Sports, Warioware, Wii Play). Microsoft is a smart company, and they will do the same. I don't want to get sucked into this argument, because I'm sure you'll just go on and on about how well you understand the market and quote business experts (like you just did and do frequently). Seriously, haven't your bans taught you anything? We get it already. Nintendo understands the market. You understand the market. No one else does. Shut up already.

The difference is, that Nintendo, when it launched the Wii, launched with a game that was exactly what the downmarket wanted, bundled right in, they weren't trying to reach the core and then move downmarket, they were moving for the downmarket first, then trying to make inroads up



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)