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Fei-Hung said:
Avinash_Tyagi said:
Fei-Hung said:
Avinash_Tyagi said:
^ I'm afraid you still don't get it, they can say the phrase of wanting to expand the audience, but the proof is in the games they have shown, they've adapted NATAL to be used in racers, FPS, skateboarding games, among others, these aren't going to get them to the downmarket. They are still designing NATAL experiences around the core. They are still following the same strategy I highlighted earlier, of starting in the core and then trying to move to the downmarket, a plan that has not worked for them all this gen.

they have showed tech demo's of what natal may be able to accomplish, justlike the tech demo of what the ps wand may be able to do, nothing more.

If i take what youhave written above, i can apply the same to the wii:

mariokart= racing

various sports games= wii sports

conduit and house of dead= shooters

 

using logic, it one can question the following:

how will Ubisoft be able to develop 11 games for the core, when the core expect high production values? in the time given to complete 11 games for natal, they wont be even be abe to release 1 game of the likes of PoP or Splinter Cell.

Burnout on Natal was a dumbed down version- no boost ability, no explosion ability, no after touch ability.

the ads shown with a racing game and sports game was aimed at the casual. evidence is within the video where they show a family using natal for family games, casual games and non-game related ways of implementing Natal. there was not a single moment in the add where it was aimed for the hardcore gameing audience.

the half life video was questionable and there is no evidence to say it is natal compatible.

 

I am not saying there wont be any core natalgames, i am just saying that other than speculation and quotes that can be interpretated either way, everything we have is pretty much speculation.

Mario Kart is a very different creature than burnout, Wii sports is different than grand slam tennis, the Nintendo Wii games are designed with the values of the downmarket, the other games are not, conduit and house of the dead are third party titles that haven't done very well, and haven't reached the downmarket Wii audience.  Fable 3 is definitely core, its not going to reach the downmarket.

i repeat, the natal burnout was dumbed down to casual. it consisted of acceleration and breaking, none of the xtras what make burnout burnout were not there! in fact it looks like it pretty much played the same as mario kart. u steer and step on gas and breaks lol

every other trailer shown was causal: the pong like game doesnt look hardcore, nor does spashing paint on walls, or changing a car tire pike poking hand foreward, or choosing what clothes to where.

regardless of whether conduit and house of the dead sold well or not, they were not casual games and nor was mario kart, unless u are saying mario kart on the snes and n64 was casual too.

ur arguments defy all logic. i'm surprised jagged sac hasn't killed himself from banging his head against a brick wall yet lol

 

 

You don't make a game downmarket by dumbing it down, also I didn't say Mario kart was casual, I said downmarket, there is a big difference



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)