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LordTheNightKnight said:
It's rare they talk about it (which does admittedly leave room for this misconception), but I've seen a few places, like when I directly asked about ports on the Capcom forums. Sven, who isn't just a mod but works for Capcom, pointed out ports require trying to fit all the game code and data on another system. Almost everything has to be redone. I mean it's like building a house twice, only you can't even reuse the materials most of the time. You have to remake the materials from scratch.

If you take some internet forum poster's word, then you've got to take my word that this forum moderator (who have would have no idea regarding porting dev costs -- why would he?) is dead wrong. ;)

I know you disagree with my statement, and you don't need to agree.  You've heard it, and perhaps it'll sink in some, and inspire some thinking on the subject for you, and other readers.  That's all that was important to me.