Procrastinato on 18 January 2010
LordTheNightKnight said: "ports, for example, are extremely profitable, because their dev costs are *very* low." No. Developers when directly asked, point out ports are costly. Not as costly as an original game, but not low. If your argument is based on assumptions, it's not a good argument. And we know why MH3 profited. It sold well and people were paying for the online, in a way that exceeded the development and marketing. Duh. The figures are there, so it's not an assumption. |
Um. Link? No offense, but I've never a dev say such a thing... ever.