letsdance said: ...how is losing revenue an issue at all? Selling less units at a cheaper price... oh my... its unforseen! |
A company that was already massively in the red has reduced it's revenue by over a billion dollars in the US market, and you're asking how that could be an issue?
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.