dunno001 on 18 January 2010
gekkokamen said: @dunno001 why should they put any more effort than what Nintendo does with their own games? You ask nintendo for games and they do what? throw you another one of the SAME bones? |
I'm not asking for more effort, I'm asking for a comparable effort. They're assigning B and C teams to making spinoffs. This is not equivilant to Nintendo's AAA efforts. And then those B and C games are released to the market to die- no marketing, no hype, no nothing. They have no right to complain about sales if they're not going to actually try to make a good game, let alone sell it. Of course, like any rule, there are exceptions. Note the exceptions, though; they're all niche games. Some people here complain about the sales on them, but the developers, knowing that they're niche, seem to be happy. Why's that? They may not be AAA games, but they are A games for a niche, and they were marketed to sell.
As for Nintendo, they're not throwing just the same bones like you claim. Yes, there is the NPC line, I won't deny that. But what they are good at doing is throwing like-shaped bones. If we see a Super Mario game, we know what to expect. Likewise with Zelda. Metroid? Check. Those of us who've been around a while know what we are getting. The same can not be said of the 3rd party games on the Wii, due to the sheer number of spinoffs. Oh, and Nintendo's not the only party guilty of throwing out the same bones, some of the 3rd parties do that also. In fact, most 3rd party sequels, not just on the Wii, are more closely linked than Nintendo's sequel "bones". But that's an argument for another thread...
-dunno001
-On a quest for the truly perfect game; I don't think it exists...