More or less.
I'll start with Nintendo. I'm disappointed with them and their fans. Do you really think they actually care on making fun games for you? That Miyamoto is on this business due to some ideology or so? Poor dude. The fun factor is perceived only by your mind and nothing more. Nintendo found a way to release cheap games and still make a lot of money.
Of course, that's an epic win if you see gaming as what it really is: an industry. Poor Sony and Microsoft! Both fell in the wrong side of the market, so to speak. Countless hours of developing movie-like storyline and graphics to please your audience! Much harder than Nintendo's strategy, isn't it? But still they shall keep on it. Why? Even taking longer to profit, both companies know that would be almost impossible to throw away the hardcore tag and jump into the casual market like Ninty did. First, there is a chance there isn't room for two Wiis in the market. And second, should one of them leave the hardcore market, the remaining would see a tremendous increase on sales and profit due to monopoly.
I'm no bloody expert in this shit, but that's what I perceive. Nintendo should keep diving further in the casual market, forsaking third parties, selling gangbusters and all that kind of sick stuff that causes meltdowns on these forums nowadays. Sony and Microsoft should keep on the HD market, with hyped high-budget games based on graphs and complexity and such, with the subtle but important difference that profits should start coming with more ease.
And that's the harsh reality of the gaming market dudes. If you want to play games based only in the developer's desire to innovate and bring fun at the same time, then go play these small titles on celphones, arcade, wiiware, psn, pc etc.
Or I could be wrong and this all and Natal and Gem succed on blending the two markets, drawing the way to three similar next-gen consoles based motion controls and graphics. Both funnuy party and blockbuster games coexisting in harmony. Ah, my wet nerd dream. Who knows for sure?