yushire said: yeah we knew arcades have similarities with casual games BUT... if you seen the technologies of videogame cnsoles then and today we all know why videogames at that time kept simple and sometimes repititive and addictive at the same time. I doubt no one can do a epic singleplayer campaign of Medal of Honor and Call of Duty during the NES or even the SNES times. Arcades and core singleplayer experience are same addictive but at the same time different |
It wasn't just technology. The ease of play and addictiveness was meant to draw people in. When somebody put in a quarter, the last thing they'd want to do is to have to learn to play the game. It was vital to make sure an arcade game was instantly playable and that the gameplay was instantly recognizable. Otherwise the player might just quit on the continue screen and find another machine.
This is still very noticable at modern arcades (yes they still do exist, probably at your local bowling alley). The most popular games are always driving, light-gun shooting, or any kind of interactive machine not unlike the Wii (DDR, Snowboarding, Boxing, etc.)