Kasz216 said:
That's not really true. Mario games are the litterary equivlent to something like Beowulf. |
I remember back in my day, when arcades matter, we had things called "arcade games". We also had things called "pinball games" to. Neither one of these needed "a good story", "worthwhile characters" or a "narrative". I also have found numerous BOARDGAMES which don't have any of these either. All these do have GAMEPLAY that is engaging.
People can try to use games as a device for storytelling, if they like. And that is fine. HOWEVER, can we at least remember what games ARE before there is a need to feel they have to be superior means of TELLING stories? In games, as I remember them, you CREATE your own story, if that. It at least gives you a feeling of accomplishment when playing them, and beating the pre-made world.
And I disagree with Mario being the "literary equivalent of something like Beowulf". Mario isn't trying to tell a story. It is trying to provide people an entertaining experience to PLAY in.
These cry that games must somehow advance storytelling has me having to hide under a desk when I watch WiiFit or Brain Age get fragged for not having stories. And I hope no one attempts to make a movie based on Tetris. The Black20 spoof trailer is all I need.