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LordTheNightKnight said:
"Right, you could pull off Assassins creed without a living breathing city and massive landscapes and combat."

San Andreas had all those things. While that's too much for the PS1, it's not too much for the Wii, so all that gets sacrificed is an expensive coat of paint.

Yeah, and you know what happens when production values and expectations move forward? You cant make a game that was aceeptable in the PS2 era now, expectations shift and visions and progression among genres and franchises must move forward.

You literally just made my argument, you want games that were acceptable 7 years ago today on the wii, which speaks to exactly why they arent being done.