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Sorry I disagree. Ninja Gaiden Sigma 2 is still a better game for me. The action is fun in Bayonetta but not as strategic. And by strategic I don't mean hard. In Bayonetta when you encounter an enemy you start your little button sequence motion that's similar to a rhythm game where you start pushing buttons in a certain order to get a desired action and that's cool and all and is similar to DMC which also provides this style of fighting but that's not the same as NGS2.

In NGS2 all of sudden you're jumped by a bunch of Ninjas out to kill you so instead of immediately getting close to them and starting a bunch of flashy combos so that I can go off and do the same to the next, I come up with a strategy. I run at an enemy jump towards him grab him throw him in midair so that a bunch aren't still gathered around me. But still with a bunch near me I decide the safest place is in the air so I immediately start a combo that leads me in the sky. I Izuma drop him so that it knocks the others back as well as do a good amount of damage. And as soon as I release him I flip towards the floor and right when I land I hold the triangle button to instantly absorb a yellow orb so that I can unlesh my weapons potential.

THAT'S NINJA GAIDEN SIGMA 2! That mixed with cool characters stages and badass weapons like a Scythe that create cool combos and a billion of different ways to approach a fight and find a way to succesfully juggle enemies without getting killed is a lot more rewarding, fun, entertaining and better.

GOW is a good game but the gameplay isn't up to par with the others it relies on old game mechanics. Your enemies just get hit by your weapons you can't actually engage them and the enemies instead of relying on a good AI just get cheap tactics where when they start a special move they're just invulnerable to damage.