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Masakari said:
I'm not saying Mario is bad or anything. When they truly take the character and make a new game from it (Like Galaxy, and not like Mario Party 700 or a new remake of SMB), it's great! It's just that it's usually completely blown out of proportion to be the best thing ever since humans invented the wheel lol.

For me, games are art, they can be about much more than just "fun", and we're in 2010, "just fun" doesn't cut it anymore, we need to evolve past that to be recognized as an art form - like some games try (Heavy Rain and most Quantic Dream games, Mass Effect saga, Deus Ex, Flower, Braid, etc).

You're looking in the wrong direction for "art form".

Games won't become an art form by trying to copy movies.  No successful art form ever has.

 

Braid and Flower yes.  Dues Ex, Mass Effect, Heavy Rain.... no.


SMBWii.... probablly actually.

 

The story being told moarly through gameplay is where games as an artform will be recognized in the future. 

Attempts to make cinematic gameplay will always fail because a videogame will never be a better movie then a movie.  The best movies will always be far and away better then the best "Cinematic games".  

 

Videogames can't really control pacing, character development and consistant characterization due to this in part being put in the players hands.

 

Gameplay being told through gaming... both in the ways done now... and also in almost a free form stye game that is set up to try and accomadate any moves you make...


Those will be the future of gaming as art.  It won't be developers satisifying they're creative goals so much as developers enabling the goals of the players and merging a world and setting with an immense feeling of immersion.