ZenfoldorVGI said:
How do you know the combat didn't redefine anything if you never played it? I think that this game will change action games in the future. Also, here is a major thing. You gave as good of an opinion as you could have given up until the last line. You implied that the game isn't good which contradicts your very first statement. At the very least, it's good. No arguing that. Play it if you don't believe that. Another thing wrong with your opinion is that you believe the combat in GoW redefined the genre. That's not true to the extent that you believe it to be true. A few games copied the formula for GoW, and to a lesser extent the gamplay, however many, many more games, including GoW, copied the formula, and to a lesser extent the gameplay, from DMC. Hideki Kamiya, the creator of DMC, also created Bayonetta. Itagaki didn't. I don't know where you got the idea that Itagaki created Bayonetta....??? However, usually, and correct me if I'm wrong, with Kamiya directs a game, it is at least good, if not genre changing. |
kamiya kamiya! i'm sorry, i'm not good remembering japanese names :P
i've played the demo, and i've played DMC 4, it even uses pistols! i used the same combos from DMC, i played it exactly like DMC and i can say it felt the same to me.
I DON'T LIKE THE GAME, it doesn't mean the game is not good...the reviews talk for itself, and there's a lot of gamers that really like it, it's just not my cup of tea.
when a few games copies the GOW formula, then it redefined the genre, because it's "an inspiration" to create their games...when you look at FPS you can say that COD and Halo redefined the genre, because a lot of games copied their gameplay features.
i'm not saying that GOW didn't copied anything, but just like Halo, GOW took some gameplay mechanics and make them better, so better, that now it's an example of how a hack n slash have to be.
kamiya redefined many genres with okami, resident evil and even DMC, but this game plays like his other hack n slash creations.
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