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I'm using your analgy and applying it to the real world. The PS2 is the closest real world example. I understand your exaggeration.

Well your first one. That 4.1billion doesn't make sense. I said game x sells 2 million to a userbase of 140million. How many PS2's are there? Why are you inflating the PS2's sales to astronomical levels?

Do you understand your exaggerations?