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LordTheNightKnight said:
"Yes and you explore what exactly? What do you get to open with both the Falcon and the Blackjack? nothing actually, unless you get back to the story."

Side areas. Returning to spots in towns you couldn't reach before due to various reasons. Exploring dungeons you might have rushed through before to see what treasures you missed.

God, did you even pay attention to all the stuff that was in the game?

And level grinding is not a counter to being linear. I don't think you even understand what linear and exploration mean.

First, before you start making any assumptions of me paying any attention to the game, I've finished the game more than 8 times, I even got all of Gau's Enemy Skills and Rem's Picture skills, heck I spent more than 150 hours on one playthourgh, so yeah, I payed more attention that you can possibly understand.

So if you attack me again in that point our discussion ends here.

I think that you are the one who doesn't want to understand what's linear and what not, so suit yourself. Call FFXIII linear all that you want, that still doesn't change the fact that all FF's fit into that category in the end, both in terms of exploration, dungeon crawling, leveling up and so on.

In FFXIII you can also go back to certain points and dungeons that you went in previous chapters to do extra stuff you missed on the first go, so how's that any different from going back in other FF's?

You're the one who doesn't want to see that FFXIII isn't all that linear as you and as some reviewers point out. But pay no heed to my words, talk to the forum members here who have actually played the game. 



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