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NeoStar9 said:
jarrod said:
I think Nintendo should consider stepping in a co-promoting this game like they are MH3 in the west. They had Retro helping out with the title in a support capacity, so they're already intimately involved on the development side anyway.

As is, it sounds like Ubi's planning to send it out to die. Too bad, if the quality's there I think this one could be big.

That's another thing. Nintendo did send a development team to Ubisoft to help them with the Motion+ aspects. When asked Nintendo will do that it seems and Ubisoft asked so that at least showed they were serious about the game. However after taking the time to help and Ubisoft sends this out to die I really wonder what this does to their relationship with Nintendo. Especially if Ubisoft ends up complaining about the sales of the game later on which they are most certainly going to do. I wouldn't be surprised if Nintendo washes their hands of Ubisoft after doing that. Ubisoft can't say at all that Nintendo needs to do more. It's up to Ubisoft to make sure their game gets sold and people know about it. If they don't they deserve to lose all the money they are going to lose and have been losing.he W

Ubisoft have alot of reseach, they know already roughly how popular the game is and whether it's got a good chance of selling or not. If their stats and figures suggest public reception has been lukewarm, then they've got to decide what advertising budget would maximize profits.

 My guess is they're figures are that with a minimal advertising budget they could sell 500k copies. If they go all out with TV ads, internet adds etc like Nintendo do, they'd need to sell another 500k copies (thats a very generous estimate) just to recoup the marketing costs. It doesn't make sense.

 Looking at Rs2 I can't see how it can expect to sell what the Call of Duty's did on Wii - it hasn't got anywhere near that brand recognition. Throw in that it's limited to the WM+ owners, and has no multiplayer - a big selling point on the Wii, and I struggle to see how Ubisoft could justify giving RS2 a luxary marketing budget.