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Pristine20 said:
jarrod said:
Pristine20 said:
Kasz216 said:

Can't really say. It's pretty obvious FF XIII Wii would of sold more in Japan.

However for the west.... it depends how big of a western hit it is... on the 360... I'd say.

Higher userbase doesn't always equate to higher sales. Perhaps that would be the case if FF13 was announced as a wii game from the start but even then, I doubt it because FFXIII sold pretty similar to its previous iterations on ps3s meager userbase alone.

Larger userbases do affect upper limits of sales... Wii's best selling game in Japan is at 3.6m, PS3's is at 1.8m.

I'd say a Wii FFXIII would've matched FFX (and exceeded FFXIII PS3) for sales in Japan.  In the west is where it would tumble though, as I think a lot of FF's expanded western audience are more PlayStation faithful, plus big Japanese 360 games tend to do well regardless.

lol, the hate for FFXIII is why it hasn't done as well as FFX. People complaining about one thing after the other. It's on track to be more hated than FFXII. Except the wii version of FFXIII was going to a completely different game, I dont see how your idea would come to fruition. Right now, my view of a wii version is the same FFXIII with a much lower res presentation. If anything the ps3 has the extra few who just bought it because the graphics were great (I personally know people like this).

Your idea would only apply to a more mainstream game but JRPGs or hell even RPGs period aren't mainstream. I don't know anyone who plays games on a more casual basis who plays RPGs. FF is mostly bought FF fans and not much else. I dont see the wii's extra userbase making much of a difference in that respect.

Critical reception's been insanely positive and it's legs have been proportionately better than FFX/XII slightly even.  The game didn't sell less because of what it is, it pretty plainly sold less because it's on PS3 (like MGS, Musou, Yakuza, Winning Eleven, etc, etc).  And even then, it hasn't sold much less even.

And Final Fantasy is nearly as "mainstream" as JRPGs get.  Any game that sells over a million units in Japan has to manage a notable degree of mainstream appeal.