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"World of Balance was pretty linear"

Hang on. I mean linear here in the context of exploration. If you mean linear as on "the story is linear", that applies to almost any RPG. I mean the exploration is almost gone in FFXIII, and the flow is to rush you to the next cutscene, which is not the case with other FF games.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs