DnE said: Be carefuly with the tie ratios, the X360 has had a years extra to get a higher tie ratio. The actual amount of software sold monthly over the current hardware base is similair for all 3. Take a look here As for the wii titles you mentioned take a look at titles which can be compared to them and you will see they mostly havent done badly. And have good reasons when they did do badly: So if the companies were expecting these to sell more then they are to blame. They needed to do their target market research and also proper targetted advertising. |
Yeah, I know. I checked it out and they basically sell the same amount of SW. However, I'm not really talking about sales expectations. Because as far as I know, the games are selling according to what the devs expected. However, games like these (imo the quality 3rd party efforts on the Wii) still achieve LOW numbers. No matter if they are profitable or not. An example could be Valkyria Chronicles on the PS3. Quality game in a niche genre that still reaches pretty high numbers and are EXCEEDING the developers expectations BY FAR, profitable or not. Niche games and the games I see as quality 3rd party games really struggle to achieve this on the Wii. They sell enough to break even or whatever, but that's it... With that being said, Valkyria Chronicles is imo a better game than all 3rd party efforts (quality or not) on the Wii, so therefore it's super amazing high sales might be more justified ^
I just want to say; I am NOT bashing the Wii, I just want to figure out why games like Madworld, No More Heroes, etc etc "struggle" on the Wii. They might not "struggle" financially, but imo I think they all fail to achieve amazing results.. I just think it's sad, that's all =p