The_vagabond7 said:
See, now there is legitimate solution to the problems that third parties face. Develop your own engine that is flexible enough to be used in future games, avoid expensive liscensing fees, outsource work when possible. 3rd parties should be looking to people like Epic that can make a high quality, high tech game with lots of features for 10 million dollars. They are doing something right. Simply saying "well they should stop making onrails shooters for wii, and make a good wii game, they don't understand the market" is not a constructive critique of the situation. |
Not every company has the expertise to cheaply and quickly enough develop an engine capable of high graphical standards. I agree that they could manage budgets better, but clearly it's not simple or easy even if Epic makes it look easy. Otherwise EA and the other mammoths would be outsourcing like hell.
As for your latter point, it's not mutually exclusive with the rest.
Not the whole industry is wrong, but a large part of it is. The first rule of business is that you can't continually let your expenses grow faster than your revenue, the gaming business has largely been on the wrong side of this rule for years (even before this generation started). This was causing smaller publishers and developers to be assimilated into EA and other big companies, and now even the big companies are suffering.
We could go very deep, but that about sums up the biggest problem with the industry.
My Mario Kart Wii friend code: 2707-1866-0957