Khuutra said:
What exactly do you agree with him on? That New Super Mario Bros. Wii isn't as awesome as sales suggest? That, in fact, it's mediocre? That's the word he assigned to it: "mediocrity". I couldn't disagree with him more if he were trying to tell me God Hand sucks (ha-HA, IGN...), but that isn't really the point. The man is having a breakdown. In public. He's letting everyone see him tattoo his heart onto his bicep, with all the pettiness and ugliness made plain to the world. I'm embarrassed for him. I'm ashamed for him. |
People do take this stuff too seriously...
It also ignores the main two important aspects of a platformer.
Controls and Level Design. As we recently talked about, the original Super Mario Brothers still holds up....
What makes it still hold up? Perfect controls and masterful level design that is often challenging but never cheap... you always have a shot first time around. There have been plenty of additions to platforming.... however in the end it's all window dressing for controls and level design.
I've yet to play much NSMB Wii... so I can't pass judgement in the regard of level design... but the lack of talk of these two issues makes me think he misses the fundamental value of platformers.