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Khuutra said:
radiantshadow92 said:
Khuutra said:
I don't like watching people have breakdowns, so this is actually kind of hard to read.

Somebody having such a negative reaction to a game selling well - to people having fun with it, and their friends buying it as a result - is distressing in and of itself. I winced, reading this.

And the whole "NSMBWii plays just like the DS game" memetic needs to die

werd i played both, and they are different.

but....he having a breakdown because he is trying to get people to see his point, but no one will listen (since it got platformer of the year and all)...i agree with him to some extent though

What exactly do you agree with him on? That New Super Mario Bros. Wii isn't as awesome as sales suggest? That, in fact, it's mediocre? That's the word he assigned to it: "mediocrity".

I couldn't disagree with him more if he were trying to tell me God Hand sucks (ha-HA, IGN...), but that isn't really the point. The man is having a breakdown. In public. He's letting everyone see him tattoo his heart onto his bicep, with all the pettiness and ugliness made plain to the world. I'm embarrassed for him. I'm ashamed for him.

People do take this stuff too seriously...

It also ignores the main two important aspects of a platformer.

Controls and Level Design.  As we recently talked about, the original Super Mario Brothers still holds up....

What makes it still hold up?  Perfect controls and masterful level design that is often challenging but never cheap... you always have a shot first time around.  There have been plenty of additions to platforming.... however in the end it's all window dressing for controls and level design.

I've yet to play much NSMB Wii... so I can't pass judgement in the regard of level design... but the lack of talk of these two issues makes me think he misses the fundamental value of platformers.