The more I think about it, the more I think Home is one of the key pieces of Sony's long-term strategy. So far, they're making all the right moves - keeping the basic service free, designing interaction and user-controls into the space, listening carefully to what people want in the full service. The paradox is that to succeed, Home needs to be (1) a commons, a relatively open, non-commercial space, run mostly by gamers themselves, without too much interference from the corporate suits, and (2) a place where all ages, genders, nationalities can hang out.
Sony is creating the infrastructures for a host of new media markets, and making sure each infrastructure can network with all the others. Video-on-demand is being rolled out in Japan, the PSP is becoming a TV tuner, services which will spread fast. The PSP can output games on a TV - why? New types of games. The PSEye is far more than a webcam, its a video messaging device. Home is one of the first places where all of these services are going to converge, I think.
If that's what they're aiming for, then, yes, this network infrastructure has the potential be a huge permanent boost for sales.







