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Pristine20 said:

The only part I'd disagree with them is the online component. Not every game needs it. Side quests and dlc can improve replayability and MMOs are there for online RPG enthusiasts. I also generally replay a lot of my fav JRPGs every few months or every year. Replayability doesn' have to be immediate and those online games may lose their online capacity when it counts (just ask EA about how many servers they shut down) so its best not to center a JRPG around such

I also agreed with portions of this list and disagreed strongly with the online idea. Classic RPGs do not need an online component. I'm okay with them being entirely single-player-based most of the time.

With that said, a co-op playthrough of Mass Effect could be a lot of fun. But most JRPGs? I don't see the point.




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