theprof00 said: This question came to me as I was thinking about the capcom natal game thread.
When announced at e3 last year, Nintendo spoke of a camera based input such as Natal in a *possibly* cryptic way. They said "people want to hold something"... One person in the other thread mentioned they wondered if they could hold a knife to control a game. Honestly, it's likely that people will start using home objects during games. Now, during the wii's tenure as highest selling platform, there have been numerous reports and anecdotal evidence/videos of people accidentally punching nearby people, throwing their wiimotes at the tv screen, and the like. Imagine the amount of movement involved in the wii, and double it. What I mean is that there is currently no understanding of how people will control movement in a Natal game. Do you walk in place? Lean? There is obviously more movement involved.
What do you think? Is there a chance that people can be injured while playing Natal? Additionally, what do you think Nintendo knows about it? Afterall, they did work on a camera before finalizing the wiimote concept. Do people have a tendency to pickup potentially dangerous items or hurt themselves/others if there is this much movement/less restricted movement involved?
This is not a troll thread, it is an honest question that makes me a little nervous. |
you know what is scary, if people do in real life what they do on natal, because of realistic graphics and emmersion will people actually go around thinking that they are still playinga game in real life??
it's the future of handheld
PS VITA = LIFE
The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1