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Its BS because in the world of computers, a program such as a video game will infinitely scale inside the system its run, so if theres really 20% more "power" left, the game can scale to use it, with things such as richer textures, increased physics samples, AA, AF, and so on and so on.

Point is, If GT5 is only using 80% of the ps3's "power" it means on of two things, what i originally said in my first post, or 2 : they cant figure out how to get more out of the ps3 and are happy sitting at "80%"