RageBot said:
Lol, so, since Movies are a passive form of entertainment, the best movie stories are the ones you're passive towards? You didn't play enough good JRPGs (or WRPGs), don't argue with those who did. |
First off, you have no idea what JRPGs I've played. Secondly, your post makes little sense. I assume your criticising my assessment that JRPG story can't compete with movie/book story.
Movies are a non-interactive form of entertainment. They are mainly story driven (also flashy effects driven, but they tend to amount to bad movies).
Books are a better example of what I am trying to say. They are also non-interactive, just like the story of (most) JRPGs. When I say non-interactive, I mean the story progresses in such a way that the player has no (or little) method of changing it.
Great video games have a hard time competing with great books or great movies when it comes to the story. I would say it is impossible to compete with books and movies. Why? because story is the only thing a book or movie has to worry about. Video games have to worry about programming, design, graphics (yes, I know movies have to worry about this too), testing, gameplay, etc. In other words, the games that are trying to focus on story will be outdone by a good book. Period. I don't see why anyone would try to argue this.
WRPGs tend to have a story that is interactive. By that, I mean that you can guide the direction the dialogue and story goes. That is something a non-interactive medium, movies and books don't do (or don't do well. Choose your own adventure books tend to suck).