Scoobes said:
I agree, but the fact that so many people seem to do it suggests there sin't as much variety in the genre as there should be. I'm of the opinion that many of the JRPGs that do show variety just haven't been publicised enough for people to play them. However, Looking at this and the last gen of JRPGs I don't see much having changed and I still think WRPGs have more variety in them in general. Quickly off the top of my head: Perspective: FP/TP/Over the top Main character: Pre-determined main characters/ completely user-created character Type of world: Open-world/select areas/world map Battle system: Dice roll battles, real-time, semi real-time I'm hoping White Knight Chronicles, Demon Souls and possibly FFXIII will help change my mind. |
For JRPGs this gen, you should look elsewhere beyond the Consoles. Since the majority of actual 'innovative' ones aren't on Consoles and most of the console JRPGs seem to be the 'side series' or 'experimental' titles. In other words, they're hit or miss.
Games that are looking to do better on innovating the JRPG genre with new forms of gameplay and player interaction are titles such as Dragon Quest IX, Final Fantasy Gaiden and the new Lufia Remake. Games actually on the DS. The system Japan is obsessed about. The only real console title that looks to have done anything different this gen is Demon Souls. Heck, even some of the Console JRPG titles people obsess over like Tales of Vesperia and Lost Odessey are VERY formulaic to the standard JRPG formula. This might also be why many people think 'JRPGs are stale'. But then, those people are probably only playing games on the HD consoles, where JRPGs are predominantly on the handhelds now (DS and PSP). And, as I've shown, the more original JRPGs are on the handhelds.