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Scoobes said:
RageBot said:
And I LOL about the pepole who think WRPGs "evolved", change isn't the same as evolution, WRPGs today are an extremely dumbed-down version of their former selves, and anyone who will play Planescape: Torment will quickly realise that I am right, and he was wrong.

Planscape Torment easily has the best story in gaming, period. However, what you call dumbing down, I call evolution and refinement. Part of the reason why WRPGs have become so popular isn't just the technology improving and allowing for more interactive story-telling, but also the fact that these games are now more accessible for people beyond the niche hardcore RPG players. The story-based decisions I'm making these days are far more involving than most old school RPGs (except Planescape).

So, you call going from niche to mainstream evolution, I call it dumbing down.

Now, the decisions seem more involving because, because of the technology, you can have "bigger things", but all in all, the plots, the characters, the costumization, everything is just so watered-down these days.

Pepole call Oblicion a good WRPG, but there's really nothing good about it except the graphics for it's time, the quests are less creative, the leveling system, everything just seems to be dumbed down so they can sell to the masses.

Consider it this way, five years from now, will pepole talk with more passion about PS:T or about ME? Will pepole even talk about ME five years from now? Pepole have pretty much stopped talking about Oblivion by this point.



Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.