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Ail said:
disolitude said:
Porcupine_I said:
Question: Is Bayonetta really that difficult?

I do remember a Video some time ago, with a japanese girl playing Bayonetta by only pressing one button (the easiest setting of course).

No. On normal the game should be perfect for most people. I find it a bit easy and cant wait to unlock the hard difficulty...

The controls are probably most intuitive and user freindly out of any hack and slash ever made. Block is replaced by dodge which gives you temporary slow down time power up if executed in the nick of time. That makes the action so fluid and smooth... makes combat in other games of this type look very wooden.

Yep pretty much every action/hack and slash game on the PS3 uses Square/triangle for combos( GoW 1,2, NGS, NGS2, DMC4,...).

What does Bayonetta use ? Triangle/Circle. Really intuitive...

 

 

As for just in time dodge, NG had just in time block for ages, so it's not really novel gameplay..

 

And sure the bosses are cool, but the strat to beat each of them is exactly the same : activate witch time, beat on part of the boss that was trying to hit you, rinse and repeat....

 

Nah, you're just being too critical.

I played all those games and nothing playes as smooth as Bayonetta. Ninja Gaiden possibly could if you dedicate 100 hours in to it...

Its like you are seeing things the game lacks compared to other games of the same genre, but completely ignoring the elements which it beats them on.

Yeah, its not hard and challengin as NG series, but after a long day at work its not as frustrating and actually more enjoyable.

I honestly can't think of a single thing DMC games did better than this...