Phobos said: @ CGI Are you really sure, they made a lot of profit- if I think on RedDeadRedamtion with its 5 million copys...ok, there was some mismanagement, but anyhow... |
Red Dead has been in development for over six years. Killzone 2 was in development for less than four, plus Geurrilla Games was also focusing on Liberation when Killzone 2 was early in development, up until its release in October 2006. This implies that Killzone 2 had much lower develoment costs than Red Dead Redemption.
Plus Sony makes more per copy of a game sold, as they don't have to pay licensing fees to release the game on their own platform like a third party would. This means they get substantially more per game sold.
The two situations really aren't comparable.