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Innervate said:
letsdance said:
bmmb1 said:
letsdance said:
"But in the end I believe this will be their downfall if they focus too much on the distant 2nd and 3rd place"

Wii market share < 50 %

AC2 - 5.7 million
MW2 - 14.9 million
GTA4 - 13.8 million

NMH - .47 million
MW - .4 million
Conduit - .38 million

...I don't think companies are worried looking at those numbers.

Looking at those numbers they aren't, but looking at their internal numbers of how much development costs and marketing are for the HD consoles, I am certain they are very worried. Most titles on HD are not MW2 or GTA4.


Obviously these businesses know more than you
... if they are saying HD is the way to go and Wii isn't then I don't think they are too worried about dev costs... your right... not every game has those budgets. Some have the budgets of Wii games... those only sell a measly 3 million after a year though. /rolls eyes

If that were true, then why are studios closing downs? why are nearly all big name publishers (excluding Nintendo and Activision) revising their predicted earnings? why is the Wii still not dead, like the 'fad' it was called by these companies? It seems a certain blogger knows more about business than each and every one of these companies put together.

The sad reality is HD is not the way to go and they know it, because they've all lost bucketloads on HD games that didn't perform.   But a hit HD game can make a lot of money, and they understand the market so everyone is going to try to make home run hit AAA games and only home run hits.   In otherwords fewer games for everyone and a lot more sequels of popular titles.      This would not seem like a bad thing, but if all titles are scoring 90's, there's only so many gamer dollars to go around and some of those awesome titles will flop and a couple flops like that can devastate even the biggest publishers.    It's a very dangerous game and some 3rd party developers are going to be driven out of business by it.

On the flip side, it opens the Wii market to creative independent studios.