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binary solo said:
MAG will either succeed of fail on word of mouth. If the early adopters can't get enough of it then it will be a game that keeps on selling and keeps on giving. If the early adopters are not very impressed it will quickly disappear.

The problem is the 256 players per server. It really needs to sell a lot to fill up the servers 2-3 months down the track otherwise the whole experience for everyone will deteriorate and cut the legs completely from the game.