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famousringo said:
noname2200 said:
famousringo said:

Two things about Nintendo's sequels:

1. They never come out just a year after the last game.

2. They always pack in enough new content/features/gameplay changes to justify a new purchase.

Mario Party.

Has only seen one version on the Wii. I wonder why there haven't been more...

Edit: Triple rejected. And as the slowest poster, I feel guilty.

It's because the strategy you listed is much more important now that they have the ps2 killer. The sheer number of consoles nintendo moves per week ensures great legs on their games. In fact, going by the trend they could probably sell another 3m units in the next 5 years without releasing another installment. Right now, MPWii has 7.5M in sales. Subtract 3m from that, and you get 4.5. So, a new installment would sell 4.5 million units more than this one would sell, in the same time period...or it could be less. Sequels don't do too well on the wii, and one mario party may be enough for the casual audience.

Anyway, new and used Mario Party is still in the high 30$, and in some cases 45-50$. 4.5m*50$=225m.

Obviously the time is ripe for a new mario party because 225m more than makes up for development costs. However, a year ago, the profit would be something like 120m...so while a release a year ago might've netted say 12 times the dev costs, a new installment now would net 22 times the dev cost, so it's a much better investment.