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Raistline said:
My take on how to fix JRPG's

1: Stop messing with the time honored tradition of Fight, Magic, Item, Defend, Use, Run
2: I want to control a squad, not 1 and only 1 person during a battle then go to another screen to optimize how my other characters react.
3: More ATB style turn based games. It does not have to be fully turn based, but I want to take time to use strategy. That was more then half the game in most JRPG's back in the day.
4: Give me more then 3 extra characters to choose from for the whole game. Let me decide how to best work my party.
5: No more damned Teenage or younger kids saving the world.
6: Bring back world maps and oodles and oodles of secrets. Include some secrets that are not in the PRIMA GUIDE!!!. Make finding secret something special again, and not just something that anyone who has 10 bux can do. Even better, stop allowing PRIMA to produce walk throughs.
7: Keep save points, but have them be more frequent, approx. 1 hour of game play apart. Keep the really really hard secrets with fewer save points.
8: Full Japanese voice acting with subtitles for all games.
9: Add more 10-20minutes CG spectacles at major turning points in the story line.
10: MAKE MORE AND SELL MORE JRPG's IN THE US!!!!!! !! !! and for good measure a few more exclamation points !!!!!!.

This is coming from a gamer who thinks that Super Nintendo was the absolute golden age of JRPG's and no one will convince me otherwise.

And this, absolutely