| CGI-Quality said: Or.....................developers take on a learning curve and conquer it, thus trying new things (the very argument you and I were defending in regards to Dark Void). |
lol...its a little different when you have to learn controls for 5 mins or when you have to dedicate 100s of hours and manpower to porting a title.
I mean, do you like extra work of that magnitude? I certanly don't...
Nevertheless, Sega screwed up for sure but so did a lot of devs porting games...so sony screwed up as well for making it so painful to do this.







