WilliamWatts said:
I would suggest to you both that had Direct X not come along some other standard may very well have killed OpenGL. Whether that may have been Glide or some Nvidia specific technology it doesn't matter. The present Direct X is not the worst that could have happened and maybe not the best that could have happened. Its better that we have 3 vendors working together on a standard which is Direct 3d. When you get an IHV specific standard its even worse as you face a monopoloy on both hardware and software. See:
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That's true and of course fine, so long as any competiting standard was open and superior (which it would have needed to be really). The issue with DirectX is that MS used their position to replace a (at the time) much better standard with a much weaker one - i.e. they didn't replace the standard by being better or open or winning developers through feature sets, but by leveraging their market position to 'kill off' a superior offering for the consumer at that time for their own advantage.
Try to be reasonable... its easier than you think...