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noname2200 said:
justinian said:


Really??

The VG industry was predicted to explode like nuke in the mid noughties.

Even if 2008 was the second highest revenue ever it was also very likely the highest developing cost of games ever.

Revenue don't mean shit if most of it goes towards covering expenses leaving you with next to nothing in profit.

Casual or even some seasoned gamers out of work or worried about keeping their jobs have more important priorities .. or so I am led to believe, than to buy every game on their wish list.

Not a single bit of this contradicts a word I said.

Not. One. Bit.


Good. I am not being sarcastic, I mean that.

 I was worried I wasn't quite clear because my last post was rather hastily done.

Yes you are right, depending on the way you look at.

The fact that 2008 was the second best ever in VG revenue maybe true but can be misleading because so much more was expected.

What stopped the growth that was expected? You said the recession wasn't responsible for any of it.

I agree with you on the management to a certain extent, but developers went along with the forecasted growth predicted for the industry and expanded and invested in projects.

They then found themselves in economic turmoil when this said growth in the gaming industry failed to materialise at the rate as forecasted.

Hence we disagree on the recession being a major issue.

Anyway your post was interesting and I respect that, even if we don't quite agree.