twesterm said:
I really don't understand why people are so against those type of games. If you don't like them, don't buy them. |
The problem is, from my perspective, is that retailers have limited shelf space and budgets for how many games they will put on their shelves. For every Petz game you see on the shelf in a store, there's a copy of Muramasa that isn't there. It ripples farther than there because while I'm fortunate enough to order online, little Timmy may not be so lucky. He'll never get to play Muramasa because he never saw it on a shelf or heard about it. If enough little Timmy type people don't see the game and can't buy it, it means the developer doesn't profit as well. Compared to Petz games that are profiting wildly.
So what happens:
- I can't pick up games I want conveniently at the store.
- Children or other non-internet shoppers can't pick up those games.
- Children or other non-internet shoppers never even see some of those games.
- Those non-shelved games don't do well financially.
- Developers making games I enjoy are unable to continue.
- I don't get to play more games I enjoy.
Retail space is huge and makes a big difference in the life or death of a game. If all that space is taken up by shovelware (aka games I don't enjoy) then not only does it inconvenience me, but it damages the future of the things I enjoy and the people who work hard on them.
How would you feel if Terminal Reality had been told that Ghostbusters wouldn't be in Walmart or any other retailer because a new Petz was being released and they couldn't afford the cost or shelf space for your game?