Rainbird said:
How are the controls? I seem to remember hearing them not being too good.
I don't know much about the series, but what exactly do you do? Perform surgery? Play as a part in a japanese version of Scrubs? Trauma Center: New Blood - Fast-paced and precise pointer action. This version of the game has the local multiplayer you crave. May want to wait for Trauma Team, though.
Tiger Woods 10 - I never thought I would buy a golf game, but man am I ever glad that I did. I didn't care much for sports games at all until the Wii came around, but the visceral satisfaction of playing with WM+ has me eager to try almost any sports game that supports it, and this is an excellent implementation. Doesn't have Grand Slam's wicked learning curve. Local and online multiplayer, once again. As for Gamecube games, the two I've enjoyed most have been Fire Emblem and Paper Mario: TTYD. Two absolutely great RPGs. |
Some followup.
The controls in Cursed Mountain are fine, but like so many motion controlled games, there's a bit of a trick to them. It's a challenge sometimes to figure out exactly what kind of gesture the game developers want you to make, which contradicts the common assertion that motion controls are more intuitive than conventional gamepads. For the prayers in Cursed Mountain, you need to hold the wiimote and nunchuk up in front of you so that the buttons are facing you rather than the ceiling, then either thrust the control at the TV or sweep it in front of you as directed. Once you've got the gesture down, you should be able to perform it 90% reliably, and the game gives enough slack that you can try a gesture twice if you have to. I found it very satisfying once I got the knack of it.
Trauma Center has a story, but the game itself is mostly about the surgery. It demands that the pointer be operated with precision and speed, that the right tool be selected for the job, and careful management of the patient's vitals. Get high scores by being fast, not making any mistakes, and keeping the patient's vitals high.
"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.