Less Random combat, less enemy spawning.
More story variety than just save the world.
Mix the emo and the marine please. But not tooo much. How about cowboys too?
Remove the solo hero and emphasize teams
Less value on levels and more value on techniques
Implement more social aspects to character abilities.
Save points suck. If you insist to keep them implement a quick save. GBA/DS style.
Fix combat. Row/turn fights are an 8bit legacy based on D&D.
How about an occasional modern RPG? Most are fantasy, steampunk or scifi.
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.