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Galaki said:
How come so many games we've decided to be bombed are suddenly a success now?

Because bombing is not a subjective thing. If something makes money, people thinking otherwise does not change that. Plus the idea of it bombing comes from the false assumptions that a) this is a mass appeal title instead of niche, and b) HD sales are the metrics for these games instead of SD sales.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs