jarrod said:
dharh said:
I guess it depends on what you call a DS. The original DS (and DS Lite) would probably need quite a bit of re-engineering to run FFVII and more specifically FFVIII. The DSi is a about 2-3 times more powerful than the original DS, which might even make it more powerful than the PSP, even though the PSP actually has a little over 2 times the clock speed of the DSi.
My only point is I want to play the original, as was, FFVII and FFVIII, on a portable unit. This re-make stuff doesn't really interest me unless its truly fundamentally better, which really, for me, could only be done with upgraded graphics and FMVs. The successes of the FFIII and FFIV remakes on the DS were largely due to upgrades of the game engine (bringing them up to par with FFVII and FFVIII, although imo not really better).
In any event, FFVII and FFVIII could actually be re-done on the PS1 and could be improved on it as neither of these games pushed the PS1 or the PSP to full capabilities. I've been arguing about the purity of a port, you've arguing about fundamental changes to the games so they could fit on a different system.
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No, they wouldn't. In terms of technical ability the original DS/Lite could easily handle FFVII/VIII. And make no mistake, DSi isn't nearly as powerful as PSP either. FFIII/IV DS were both also far more technically complex than the PS1 trilogy btw.
I'm arguing that PS1/DS class games don't really highlight PSP's unique handheld experience. I mean, unless you're really suggesting it's best possible use is as nothing but an emulation machine?
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My original point, really, was just that FFVII/FFVIII was on the PSP and thus made it superior (I wasn't even thinking about PSP/PS1 being more capable than the DS, at the time).