Kenryoku_Maxis said:
I already stated, multiple times, why most third party games on the Wii don't sell well. A complete lack of advertising and support. Yay, many of those games you mentioned were something besides a quick casual title. But what did their production company do to help them sell? They just released about 10,000-50,000 copies of each title to limited venues with no marketing support and said 'okay, we expect it to sell like hotcakes!' Are you kidding me? Even Kameo on the 360 and Naruto: Storm on the PS3 got advertising. Why are all these games that third parties are 'taking a risk' on the Wii having absolutely no advertising? The FIRST rule of making a game sell is to advertise it. Its common business sense. No one will buy a game if they don't know its outthere. Its like they're trying to just make up excuses for themselves to say 'see, SEE, I told you the Wii was a stupid risk! No one can make money on the Wii but Nintendo!' Simply by doing every possible wrong move on the Wii they can think of. |
^This. Wii naysayers keep discounting arguments like marketing, but if anything, advertising for games on the Wii is probably more important than for PS360 since a huge part of the Wii market does not frequent review sites.
Some people look at COD WaW sales (1.4 million, maybe not IMPRESSIVE by some people's standards but gave the company very very nice profits) and take them for granted, but at the time, no one (except some people who go to gaming sites) knew there was a Wii version, and so sales initially were so so - until the game started getting, guess what people, actual advertising...
Currently Playing: Shin Megami Tensei: Devil Survivor Overclocked, Professor Layton and the Curious Village
Anticipating: Xenoblade, The Last Story, Mario Kart 7, Rayman Origins, Zelda SS, Crush3D, Tales of the Abyss 3DS, MGS:Snake Eater 3DS, RE:Revelations, Time Travellers, Professor Layton vs. Ace Attorney, Luigi's Mansion 2, MH TriG, DQ Monsters, Heroes of Ruin