loves2splooge said: I can't get into the whole MMO craze. I can't imagine sticking with the same game for so long. And considering that you have to pay $15/month, you're probably going to feel obligated to play that game on the regular at the expense of your other games. I also dislike the general attitude of the MMO gamers community. Many MMO players treat MMOs like a job as opposed to something you do to have fun/unwind. Your party member(s) scream bloody murder at you because god forbid you made a mistake and got them killed. I don't need that kind of BS. I play games to escape from reality, not to expose myself even more to the seedy underbelly of humanity than I need to. It's no wonder why gaming geeks have such a negative reputation in society. Because many of them are anti-social jerks who believe that acting like an aggressive jerk online will compensate for their lack of masculinity IRL. |
WoW has kept my love for 4 years now...and I'm by no means a "pro" Wow player. I've got nice epic gear, and Blizzard has done a masterful job keeping the game fresh. Take for example the latest dungeon finder add...this is probably the most refreshing add to the game ever...I've been running thru dungeons like crazy since they added it, and that's the blessing of a MMO. I look at it like I did with Fallout 3's DLC additional content...it totally extended the game, and that's kinda replicating the MMO model. As a developer/publisher, which spend massive amounts of resources to develop a new game, when you can add DLC, and extend the current game?
I'm not saying don't develop new games, but with DLC, as a developer/publisher, you are not on a revenue treadmill to keep solvent, and you can take your time and deliver new games that are indeed improvements over the last. I'm hoping that Mass Effect 2, for example, have alot of DLC, kinda like Dragon Age will. I WANT to continue my experience, in continuing the story...