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mrstickball said:
According to a recent posting on NeoGAF from the Gripshift developers, they're real excited about porting Gripshift to XBLA, and expect sales to be twice that of their sales on the PSN.

Hopefully this game does well ala Puzzle Quest.

Well I would hope so with far more than twice the userbase haha. 

It looks a lot more fun than it actually is.  I too was drawn in by the concept and rented it for PSP.    The physics of the game are awful, and you never get the chance to enjoy the game because the entire game is a life and death struggle to keep your car on the freaking track.  The cars slide like you're driving on a road of grease regardless of the surface.  It's pretty much impossible to complete any jump/track/challenge on the first try because the physics are so erratic and unpredictable that it takes 3 or 4 tries to figure out how to get through anything.  

Basically it's a great concept but an absolutely awful execution.  Unless they redo all the physics of this game I can't recommend it to anyone.