dunno001 said:
Ah, but you don't see the flaw within. If software becomes unsustainable, there will be ways found around requiring it. Right now, yes, what is used is what you call "archaic copyright protection laws." However, if we freely allow software to be pirated, then how would any game company, except Sony, MS, or Nintendo, ever make money? Simple- they couldn't without drastic change. And the change I see happening? A return of a console property of the early-mid 1970s: a console designed to play 1 game, and that's it. Of course, this will drive the price of games through the roof, as each one needs to be its own system. The big 3 will also join in this game, as they have no incentive to pay to make more games for their systems, if they can be stolen and played freely. So, sorry, but I do want to keep those "archaic" laws around, as it keeps games in an affordable price range for me. (I guess the question to ask is, would you pay $400 for FF13? Or, for that matter, any HD game? How about $250 for a Wii game?) |
There are various ways around that, for example, the most simple one would be selling the three consoles for about $200-$300 more, and let all games be freely distributed on them. Third parties could get their share from the 1st party like $1 for every hour someone spends logged in a game (that was legally copied/downloaded for free).
This would create a system where everyone would pay and get the same amounts, but would remove the insecurity of paying for untouchable software.
Another plausibility I just thought of, is that all the mergers an acquisitions will result in very few companies that will all end up being first parties. This is where we are heading more realistically thinking, a few more mergers happen like Activision-Blizzard's was, and we will have 2-3 entities strong enough to launch their own consoles, and let Sony and Microsoft rot with their weak first party.